This happens to be the latest game that I have been playing. It is both a strategy and role playing game. It is played from my iPhone. So I can keep track of it during my breaks.
The player owns a village. The role is to protect it, develop it and plunder the neighbours for resources. The neighbours happen to be other players.
Resources
There are 3 different resources here:
- Gold
- Elixir
- Gems.
All of them have different roles and not interchangeable. The exception is the gems where it can be bought with real money. In the beginning of the game, the player is given a few hundred gems. These are useful to speed things up. After they have been used up they are gone unless the player is willing to pay for it. The other way is to clear obstructions where there could be gems under them.
Gold can be used for building most structures and to upgrade them. There are 2 ways to get them: build gold mines and plunder neighbours. It can be stored in gold storage. The Town Hall, which is the headquarters of the village can store up to 1,000 pieces of gold.
The catch here is there is a limit of gold one can accumulate. Once the storage is full, you cannot get more even if you continue to collect from mines or plunder your neighbours. You will have to upgrade the storage capacity or buy more storage units. To do that, you need to use a builder and spend elixir for it.
Elixir is used in training new soldiers, research, upgrade and build certain buildings. Like gold, it can be mined from the ground with extractors or plunder from neighbours. The additional source is the grave of invaders. When you were attacked, you will inevitably killed some of the enemy’s soldiers. The points that they die on will be marked with grave stones. A single tap on one of them will transfer their elixir into the storage. As gold, the accumulation of elixir is limited by the available storage capacity. In order to store more, you will have to upgrade the storage capacity or buy more storage units. To do that, you need to use a builder and spend gold for it.
One renewable resource is builders. You will be given 2, you are willing to use real money to buy more. Every act of buying new structures or upgrading requires a builder to execute it and it takes time, from seconds to days. Therefore the player must plan all upgrades and new purchases very carefully.
Town Hall
This is the most important building in this game. Whoever loses his/her Town Hall loses the battle. The amount and type of buildings and weapons available to the player is depended the level of the Town Hall. This means one must upgrade the Town Hall periodically in order to have all the advanced features available. The challenge here is it costs a lot of gold and can take days to complete the upgrade. During this period, one builder is tied up.
Barracks
There are to train soldiers. At the most basic level, it can only trains barbarians. Barbarians are cheap and fast to train. They are good for storming and overwhelming the enemy’s defences. The problem is, once they are released, they will only attack the nearest enemy structures.
Once it is upgraded to higher levels, different soldiers are available. The next stage is archers. They can attack at a distance but less destructive power than the barbarians. Their main strength is their ability to attack structures that are protected by walls.
Next stage, giants. They are more destructive and can sustain more attacks. They have a clear preference to attack weapons. This is good because I like to take out my target’s defensive weapons first so that I can plunder them at leisure. They are good at attracting fire from the enemy. The only drawback is they are very slow. By the time they reach the enemy’s weapons, they would have received quite a number of shots.
There are more but I only reach the next stage, which is wall breakers. These are suicide bombers who bring bombs to the enemy’s wall to blow it up with themselves along. They are good for breaking a hole at the enemy’s fortification but so far I find little use for them. I will explain more later.
Laboratory
This is for improving the ability of the soldiers. It costs a lot of elixir but the good point is, it does not need builders.
Defensive weapons.
When a village is under attack, none of the soldiers can help. You have to depend on walls and weapons. There are a lot of weapons available at different levels of Town Hall but I will only describe the ones I have with me. They are:
- Cannons
- Archery towers.
- Mortar
- Air Defence
Cannons are the most basic. They can shoot one at a time and only ground targets. Through upgrades, they can have higher resistance and greater fire power. Archery towers work the same way except they can also shoot at air targets.
Mortar is limited to ground targets but it can damage multiple units at the same time through a system called “area splash”. This is the weapon of mass destruction.
Meanwhile Air Defence is basically an surface to air rockets firing system.
Walls are a crucial part of my defence system. They are both limited and upgradable. I use them carefully to create the best defence to my weapons, Town Hall and storages. When I decide on which village to plunder, I based my decision on how they use their walls because I hate breaking through them.
Attacks
There are 2 modes for attacks, Single Player and Multi Player. The former is just villages in the programme. They are boring and do not have much to plunder. I go for the latter, which consists of villages built by other players. I look for their weakness and will only attack those with lousy defence which I list down as below:
- No walls.
- Walls not enclosed.
- Enclosed walls with unoccupied space.
- Walls enclosing buildings other than weapons.
Case 1 and 2 are basically the same. Having walls with gaps is as good as having none. So, I basically launch my attacks nearest to their main weapons like Mortar and plunder them.
Case 3 is quite special. The game allows the attacker to launch attacks at any area that are not occupied by the defender. Some players surround a huge area with their walls which include some unoccupied areas. This means I can launch my attacks from inside the enclosure. So, their walls don’t matter to me.
As for Case 4, one needs to understand that not everything needs to be enclosed with walls. In my case, I put my Town Hall, storages and weapons behind walls. The others are expendables because even if they are destroyed, they will be restored by the time I switch on the game.
Some players put their Town Hall and storages behind walls but left their weapons unprotected. So, what I will do is to attack their weapons first. Once the weapons are destroyed, I can take my time to jack through the walls and plunder.